Session Sixteen, Plague of Angels

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Captain Vitlak of the Sword of Flame


Goro – 630am 28th of Sentiobar start of the hostilities between OA patrol boat, Sector 300

Sword of the Flame – 7pm same day having dinner with Lucifer on Broche 4 neutral/anti OA base.


Goro - Sector 300

2 free merchant vessels exploring a wreck

1 fuel ship

1 patrol boat


lured in boarding party, Jettisoned them fired missiles, wrecked their boarding tubes


The battle begins…

Goro attacks, disable their gun, they fix it, they shoot us, we blow ‘em up. Try to bluff our way through, no go. Overtook and disabled the tanker. Other 2 ships are in the debris field waiting.

Their orders supercede our black ops commands…


We shoot simultaneously. We disable it’s gun, but don’t destroy it on the first blow, it hits us a glancing blow but no damage.

We target engines second round they repair the gun and we get hit halving our armor. We can’t get it fixed.

We hit em again and blow them up.

We try to bluff the other ships, no go. We overtake the tanker and disable their engines.


Lucifer/Sword of Flame

Dinner with the Pirate Station Manager, he is quite interested in our story of the Frankenbedel.


He takes us into the station. Enter a section similar to the bedelman bunker we raided with Goro in it.

He sticks his hand into a bedelman doorknob and an elevator room opens. It moves toward the center of the station.

Opposite wall opens up into a wide concourse. Over the railing there is a wall of cubicles/storage holds. Thousands of them. Each glows a little and there’s the shape of bedleman bodies. Rong 5 is another graveyard of such extent. They experiment with them. That frankenbedel that we encountered was the work of OA. Defends this station from the OA. Important that information from this station cannot reach the OA.

If OA has developed their experiments far enough to create that thing, we need to blow up Rong 5.


Explains the doorknobs inject with nanites that try to ‘fix’ human specimens and is quite painful to use.


Hedgemony Ships and personal weapons seem to be used for ceremonial purposes.


Lucifer suspects OA has figured out how to transfer consciousness to a modern day bedelman.


Supersoldiers of the ancestral bedelman with the physicality of the modern day bedelman is the goal of OA for developing their own supersoldier.


Bero’s anthromorphs take advantage of modern bedelman’s religion and it’s rules to keep them subservient.

2 days later (Goro’s 8 days late) the ships (Chariot of Stars and Sword of Flame) are repaired and they fly out to see about bluffing the OA patrol at Arneion’s spike drive entry point.


2 days travel out to the blockade.


Approach the Sword of Judgement (Captain Halsea) and Sword of Retribution (Captain Garrett). Judgement hails the Sword of Flame.


Chariot of the Night – OA freighter in Mnk72


Goro is 10 days late right after the blockade is sent out to Mnk72


(session stopped at this point)


Options:


2 days back to Lucifer’s station (or hold position at the Arneion entrypoint in Afari)


Goro is now 12 days late


Wagier 7 – OA refuelling station here in Afari.


Sword of Flame heads to Wagier 7 to gather crew.


(Goro ideas – stalker drones with laserguns, stakeout the airlocks)


25th we all should have shown up