Curabel Campaign Encounter Rules Cheat Sheet
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Combat Encounter Quick Reference Sheet
Initial Actions
- Surprise (Situational; <3 on d6 is surprised, roll is segments or diff if both; or % Table)
- Reactions (If PCs talk & NPC Intelligent)
Actions Each Round
- Check Morale/Loyalty (Situational; d100 & see quick ref document)
- PCs Announce Intentions
- DM Decides Intentions for NPCs
- Initiative Rolled (d6; roll is segment of other party’s action)
- Resolution in Initiative Order
- Clerical Turning/Psionics
- Magic Items w. no activation time
- Charges & Set Spears
- Missile, Melee, Unarmed, and Monster Attacks
- Spells, Scrolls, and Magic Items w. activation time
- Movement (including closing to striking distance)
- Repeat Round Actions