Encounter Cheat Sheet
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Combat Encounter Quick Reference Sheet
Initial Actions
- Surprise (Situational; <3 on d6 is surprised for one round)
- Encounter Distance: 2d6 x 10’
- Reactions (If PCs talk & NPC Intelligent)
- 2d6: 2 Immediate Attack; 3-5 Hostile; 6-8 Wary; 9-11 Indifferent; 12 Friendly
Actions Each Round
- Check Morale/Loyalty
- When: At first death, ½ side incapacitated
- 2d6: 2 Flee; < Morale Fight; > Morale Retreat/Withdraw/Surrender; 12 Fight to Death
- Initiative Rolled (d6; highest acts first and ties simultaneous)
- Resolution in Initiative Order
- Movement (Spellcasters can’t move; Fighting Withdraw ½ speed; Retreat faster but no attacks, no shield bonus, and enemies +2)
- Charge Attacks Resolved
- Missile Fire
- Magic Spells
- Melee/HTH Combat
- Movement (Spellcasters can’t move; Fighting Withdraw ½ speed; Retreat faster but no attacks, no shield bonus, and enemies +2)
- Repeat Round Actions